Equipment

Melee Weapons

TypeDamageWeightCostNotes
Unarmed
Iron FistStr+d4/+1125See notes, may be a Monk Weapon
Poisoner’s GloveStr–100See notes
Blades
Amazon BladeStr+d64–+1 Parry, see notes
Dagger/KnifeStr+d4125 
Great SwordStr+d1012400Parry -1, 2 hands
KullahStr+d41200AP 1, see notes
Lhoban SwordStr+d66900Monk Weapon, +1 Parry, see notes
Long SwordStr+d88300Includes scimitars
Moon SickleStr+d42200See notes
Sacrificial DaggerStr+d42350+1 Parry, see notes
Short SwordStr+d64200Includes sabres
Axes and Mauls
AxeStr+d62200 
Battle AxeStr+d810300 
ClubStr+d425 
Great AxeStr+d1015500AP 1, -1 Parry, 2 hands
MaceStr+d68250AP 1 vs rigid armor
MaulStr+d1020400AP 2 vs. rigid armor, AP 1, -1 Parry, 2 hands
War ClubStr+d812200 
WarhammerStr+d68250AP 1 vs rigid armor
Exotic Weapons
Combat NetSpecial2200Allows Tests at Reach 2, see notes
WhipStr+11100Allows Tests at Reach 2, +1 to Tests
Flails
Three-Piece RodStr+d68200Monk Weapon, ignores Shield Parry and Cover Bonus
Pole Arms
Barbed SpearStr+d6+15250+1 Parry, 2 hands, allows Tests at Reach 1, see notes
Buffalo LanceStr+d810300AP 2 when charging, allows Tests at Reach 2, 2 hands when used while dismounted
Moon BladeStr+d812400Monk Weapon, allows Tests at Reach 1, 2 hands
Scythed Double SpearStr+d810600Reach 1, 2 hands, +1 Parry, counts as two separate weapons for multi-attack purposes
SpearStr+d652001 hand: allows Tests at Reach 1 2 hands: +1 Parry
StaffStr+d4810Monk Weapon, +1 Parry, allows Tests at Reach 1, 2 hands, see notes
Sorcerer’s StaffStr+d48500+1 Parry, allows Tests at Reach 1, 2 hands, see Notes, Rare
Whispering StaffStr+d48400Monk Weapon, +1 Parry, allows Tests at Reach 1, 2 hands, see notes

Ranged Weapons

TypeRangeDamageWeightStrCostNotes
Amazon Blade6/12/24Str+d64d8900AP 2, see notes
AtlatlSpecial–2d6200One action to reload, see notes
Axe3/6/12Str+d62–75 
Blowgun5/10/20Special1–50See notes
Bow12/24/482d65d6250 
Chakram4/8/16Str+d41–100 
Combat Net1/2/4Special4d6100See notes
Composite Bow12/24/482d65d8500AP 1
Javelin6/12/24Str+d41–100See notes
Dagger/Knife3/6/12Str+d41–25 
Severed Head4/8/16Str+d42–200See notes
Sling, Hunting4/8/16Str+d41–10 
Sling, War8/16/32Str+d61d6100 
Spear3/6/12Str+d63d62001 hand: Reach 1 2 hands: +1 Parry
Valk Composite Bow15/30/602d6+16d8300AP 1

Ammunition

AmmoWeightCostNotes
Arrow1/51/2 
Brainstone1/3SpecialSee notes
Sling Bullet, Hollow1/35-2 to Shooting roll, see notes
Sling Bullet, Lead1/51/2AP 1
Sling Stone1/101/20Stones can also be found for free with a Notice roll and 1d10 minutes of search

Armor

TypeArmorWeightCostNotes
Bikini+0––See notes
Loincloth+0––See notes
Gladiator Armguard+05200+1 Parry, see notes
Light Armor Bracers/Greaves+1425Covers Legs
Light Armor Shirt+1750Covers Torso
Light Armor Suit+115100Covers Torso, Arms, Legs
Medium Armor Bracers/Greaves+26100Covers Legs
Medium Armor Corslet+213200Covers Torso
Medium Armor Suit+225300Covers Torso, Arms, Legs
Heavy Armor Bracers/Greaves+313200Covers Legs
Heavy Armor Corslet+334400Covers Torso
Heavy Armor Suit+360800Covers Torso, Arms, Legs
Pot Helm+347550% vs. head shot

Armor Modifications

TypeArmorWeightCostNotes
Half ArmorSpecial-25%-25%See notes
Human Bone Armor-1-10%+25%See notes, Cairnlander only, Rare
Reinforced ArmorSpecial+50%+50%See notes
Spiked ArmorSpecial+25%+25%See notes

Shields

TypeArmorWeightCostNotes
Small Shield–850+1 Parry
Medium Shield–12200+1 Parry, +2 Armor vs ranged shots that hit
Tribal Shield–12250+1 Parry, +2 Armor vs ranged shots that hit, see notes
Large Shield–20300+2 Parry, +2 Armor vs ranged shots that hit

Mundane Items

ItemWeightCostNotes
Special Adventuring Gear
Armorer’s Kit10100See notes
Healer’s Kit350See notes
Lockpicks1200 
Lotus Concoction (Novice)–200Rare, see notes
Lotus Concoction (Seasoned)–400Rare, see notes
Lotus Concoction (Veteran)–600Rare, see notes
Lotus Concoction (Heroic)–800Rare, see notes
Lotus Concoction (Legendary)–1,000Rare, see notes
Lotusmaster’s Bag (Novice)–100See notes
Lotusmaster’s Bag (Seasoned)–200See notes
Lotusmaster’s Bag (Veteran)–300See notes
Lotusmaster’s Bag (Heroic)–400See notes
Lotusmaster’s Bag (Legendary)–500See notes
Poisoner’s Ring–300Rare, see notes
Refined Lotus–50/PPRare, see notes
Silk Rope (10 yards)1100Rare, see notes
Tiger’s Claws1200Rare, see notes
War Horn3400Rare, see notes
Tack
Balkoth Barding–1,000 
Balkoth Crystal–3,000Rare, see notes
Common Saddle–10 
Elaborate Saddle–200 
Fighting Bird Barding–200+1 Armor, for Fighting Birds
Fighting Bird Talons–200+1 damage, for Fighting Birds
Animals
Balkoth–Not SoldRare, only found in Tricarnia
Fighting Bird–500Rare, see notes
Cheap Horse–150 
Common Horse–300 
Good Horse–750Rare
Mule or Donkey–100 
Steppe Pony–500Rare
War Buffalo–Not SoldRare, only found in the Ivory Savannah
Facilities
Alchemical Laboratory501,500Rare, see notes
Alchemical Laboratory (rented)50300Rare, see notes
Library of Lore402,000Rare, see notes
Library of Lore (rented)40200Rare, see notes
Smithy–600See notes
Smithy (rented)–100See notes

Vehicles

VehicleSizeHandlingTop
Speed
(MPH)
ToughnessCrewCostBattle
Value
Notes
Land
Cart3-21661+35000 
Chariot (with 2 horses)2-12561+11,00010 
Chariot, Scythed Wheels (with 2 horses)2-22361+13,00020See notes
War Chariot (with 2 horses)2-1158(2)1+13,00020 
War Chariot, Scythed Wheels (with 2 horses)2-2138(2)1+16,00040See notes
Scythed Wheels–-1-2––+2,000x2See notes
Water
Amazon Hawk Ship12 (Gar)+12517(4)10+50100k400Heavy Armor, Amazon Sails
Chibbar8 (Lar)016112+810k30Chibbar Rigging
Galley13 (Gar)-12020(4)20+100150k300Heavy Armor
Large Merchant Ship12 (Gar)-21415(2)20+10080k150Heavy Armor
Rowboat0-258(1)1+3500– 
Small Merchant Ship10 (Hug)-21213(2)10+2080k50