Asked to find the local ranger Immin and his son Hast you head out to the old asylum, where 80 years ago a coven of evil mages was overthrown by the local lord. After fighting your way through insane pale elves and freeing their still-sane children you pass through a strange glowing portal and step out into an eerie other-world.
You are immediately attacked by flocks of unpleasant little creatures. Disembodied voices tell you how to deal with these before leading you to the Coven’s castle, which is protected by an impenetrable red shield. The Coven taunt you for a while before the voices return and tell you about a ritual you can perform to break the shield – collect four goblets from four inhabitants of this world.
You obtain three goblets from three strange fairy-tale stereotypes: Old Usine the witch in the Forest of Questions who asks you lots of riddles, Cynan Moel the boastful giant who bombards you with rocks while one of you robs his hall and Mayer Ythel the Great Cat in the Hills of Cowardice, who turns out to be frightening but easy to kill.
Along the way you find Hast’s remains and meet a poor broken wretch called Badwood, who seems to be from the real world.
Only the goblet from the Lake of Sorrows remains …