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Welcome to the Lost Mine of Phandelver campaign!

1: Goblin ambush – that caravan escort job was never going to be straightforward, was it?

2: Phandalin – rewards, ruffians and rumours.

3: Redbrand hideout – Glasstaff was easy but his underlings prove troublesome.

4: Thundertree to Cragmaw – tracking down a druid to track down a castle.

5: Goblin-bashing and dragon-dithering – Gundren is rescued but removing a dragon proves harder.

6: Many quests resolved – dragons are driven off, banshees are bargained with, stirges suck, zombies are zapped, mages are mashed and orcs and ogres are obliterated.

7: Wave Echo Cave at last – lots of fighting without any resting brings sadness.

5 thoughts on “Home”

    1. Only just seen your comment. Yes, the SRD was a bit of an anticipated surprise but has opened things up for 3rd-party publishers. They launched the DMs Guild site at the same time, a marketplace for 3rd-party content:
      http://www.dmsguild.com/

      There’s a lot of shovelware on there – more classes! more feats! more races! – but there’s some decent stuff too if you put in the effort to find it.

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