Session 10

Just as you are about to leave with your captive a door to the south opens to reveal a stern-looking warrior with a hand on the hilt of his sword, ready to draw. Behind him, shoving a little, is a gaggle of goblin wives. He eyes you up, clearly not sure what to make of things, then asks what you’re doing with Lyrie.

Three things become clear in the ensuing discussion: firstly, this man had no love for Tsuto; secondly, he has a soft spot for the dark-skinned mage who he refers to as Lyrie; and thirdly Lyrie is not the Nualia you’re looking for. After some bargaining the man (whose name is Orik) tells you that Nualia is down on the next level and you agree that he can leave, taking his unconscious friend with him. Aric escorts him up the stairs to make sure he doesn’t renege on his word and lay a trap for you.

Following Orik’s directions Brother Bother and Gol’den Chile find the stairs down. This level is clearly much older than the upper passages and has a floor that slopes up to the east. Passing through an ornate stone door and a hall of damaged statues the monks pause in a corridor with a strangely-clear polished area between two more statues of glaive-wielding warriors. Unwilling to step on the polished area, Chile jumps over it and listens at the two doors beyond. Low chanting can be heard behind the northern one so he opens it.

The room beyond is round and lit by four burning skulls set on a red marble bench, also littered with other strange objects. Praying at a bubbling fountain is a beautiful silver-haired Aasimar woman with violet eyes, but as she turns to face you you see that there are terrible scars on her belly and her left arm is a red claw. She touches an amulet at her neck and begins to cast a spell as the strange dog-like creature at her side flies into the air and attacks Chile.

Bother jumps across the polished area and joins the battle. The dog-thing emits a soul-chilling howl before biting Gol’den Chile; the monk’s fists seem to bounce off its hide with no effect so he attacks woman instead. However she is no mean adversary either; her face remains impassive but her eyes blaze with hatred as she swings her long-bladed sword and slashes with her demonic claw. Bother manages to wound both hound and woman with his miniature lightning bolts and Chile hits Nualia hard but she and her pet both hit back harder. Despite Bother calling forth healing auras and Chile downing a potion the monks are eventually forced to retreat, jumping over the polished area in the corridor and running full-tilt back the way they came.

But the baying of the flying hound is not far behind…

Session 9

Gol’den Chile springs to Aric’s aid and pummels the bugbear who cries out in pain and anger. With Aric and the monk flanking him and both hitting him hard he is soon badly wounded and tries to flee up the corridor; however despite his size and great strength he is unable to barge past Brother Bother, who has run to the sound of battle. A few more blows bring the brute down.

Taking advantage of the distraction the wizard flees past the fight and runs up the stairs. The two monks rush after her, leaving Aric to be assaulted by the goblin wives. The are puny but the half-elf is in no great shape himself and is soon surrounded by clawing monsters. They are somewhat cowed when he fells one and threatens the rest but they do not let him be and he is forced to shove one out of the way and run up the stairs after his friends.

On reaching the upper level the wizard has raised the alarm and Chile is faced with a goblin warrior in the entrance hall. Another two warriors and a goblin dog soon join him, and as Aric follows Bother out of the stairwell another group of goblins emerge from a barracks room behind him. Surrounded and outnumbered the fighting is intense and only Brother Bother’s repeated healing magic keeps everyone on their feet.

Gol’den Chile leaves the melee and sprints after the wizard, who has fled at top speed across the rope bridge. He manages to catch her, bring her down and choke her unconscious before throwing her over his shoulder and rushing back. Arriving just in time he helps Bother and Aric kill most of the goblins, with only two surviving to flee in panic. One of these is trapped in the corridor outside the chief’s throne room and as the monks head back down the stairs to loot the bugbear Aric casually peppers the pleading coward with arrows until he dies.

When they have finished searching their defeated foes the party decide it’s probably time to haul the unconscious mage back to town …

Experience: 982 each (which by my reckoning takes you to 9,545 in total).

Session 8

It sounds like the goblins have brought everybody out to search for the mysterious invaders. A very, very angry woman can be heard giving orders and there are other non-goblin voices too, but just when it seems as though a properly-organised search is going to uncover the party’s hiding place an ululating battle cry is heard and several arrows thwack into the fortress. Someone is attacking Thistletop again and the defenders clearly think that that someone is the party, for after the attacker withdraws (or is defeated) there is no more searching.

After resting up overnight for as long as they dare the group prepares to resume their mission. Brother Bother casts some much-needed healing before Gol’den Chile sneaks up the wall and makes his way carefully across the roof. Guards can be seen on the towers but fortunately the party are coming from the seaward side and the guards are looking landward. They decide to take out the two goblin dogs in the courtyard and sneak back into the fortress that way.

In an efficient silent attack Aric shoots one dog while Gol’den Chile drops down and kills the other. Bother drops into the courtyard and finishes off the wounded dog before it can bark.

Two mouldering goblins with their heads stoved in lie outside the boarded-up stables and there is clearly some kind of creature inside but the group decide to leave this for later and enter the fortress. After Aric spends time investigating a particularly foul-smelling goblin latrine Chile discovers some stairs leading down. These end at a door beyond which can be heard at least two people moving about; Chile throws the door wide to be confronted by a dark-skinned woman who immediately casts a spell and turns into three dark-skinned women. He rushes in to the attack, to see that Tsuto Kaijitsu is also in the room.

Tsuto Kaijitsu

Bother and Aric engage the prodigal half-brother while Chile attacks the wizard. Her Sleep spell is ineffective as are Tsuto’s monk attacks and he is quickly brought down by his two attackers. Chile and Aric both manage to hit one of the wizards but their blows only strike illusions; the now singular spellcaster scorches Aric’s backside with a blast of fire before running off down the passageway, cat in tow.

While Bother retrieves a magic ring and flask from the fallen Tsuto, Chile and Aric pursue the mage, passing through a war-room with maps of Sandpoint and another mural room with a giant goblin drawn at the heart of Thistletop. Chile hears a door slam and ends up in a room with five portals to choose from, but on an uncanny hunch listens at the right one and hears frantic whispering with grunting in response. Before Chile can do anything the grunter throws the door open and the monk is facing a ferocious-looking bugbear, the wizard and a harem full of goblin women.

Blows are traded and arrows fired. The wizard’s Magic Missile has no effect on Chile’s Shield spell and the bugbear, spying Aric, barges Chile aside and attacks the half-elf …

Experience: 533 each.